Planet Coaster to Launch on 17 November!
We today announced Planet Coaster will launch for PC on 17 November 2016!
Be the boss this Holiday season as you Create, Manage and Share the world’s greatest coaster parks with friends and content creators around the world. Surprise, delight and thrill your guests as you build your coaster park empire, and let your imagination run wild with the future of coaster park simulation games.
Create. Anyone can create in Planet Coaster. Build coasters, lay paths, design scenery and customize rides with Planet Coaster’s piece-by-piece construction. Sculpt the world to raise mountains, form lakes, dig caverns and even build islands in the sky!
Manage. The most sophisticated park simulation in gaming history makes management fun. Control every aspect of your park and see your guests react in an instant as you build your coaster empire. Together, your guests tell you at a glance just how well you’re doing.
Share. Be inspired and inspire others. Share your creations with the world, and download the best parks, rides and scenery from your friends, community celebrities or the Planet Coaster team. Build it, name it and share it!
Pre-order Planet Coaster on Steam starting 25 August for £26.99 ($40.99, €33.99). Or grab the pre-order exclusive Planet Coaster Thrillseeker Edition for £29.99 ($44.99, €37.99) with digital soundtrack, sketchbook, a special in-game hat and T-shirt, and full Beta access before launch.
Early Bird players can experience Planet Coaster today with Alpha access. Alpha access is currently available exclusively on the Frontier Store until 25 August, when Alpha access will be closed to all new customers.
The third and final update to Planet Coaster Alpha will be released 23 August and unlocks community sharing features and Steam Workshop support for Alpha players, together with new coaster types, new rides and an all-new desert landscape.
Alpha 3 will continue to be playable and supported by Frontier until Planet Coaster prepares to enter its Beta phase shortly before launch.
Here's the brand new Planet Coaster developer diary featuring the work of Frontier’s critically-acclaimed audio team:
14th Nov 2011
By ‘Gold Rush’ I mean the delightful ‘wild west’ anarchy of digital download games, especially the… read more
13th Oct 2011
What is happening to our beloved video games controller? NEW PLAYERS DON’T GETâ€ˆIT In the last few years we… read more
9th Sep 2011
Statistics are vital to understanding or planning the release of a game, but we regularly see them terribly abused for the… read more
15th Aug 2011
There is a part of our industry that is very fashion-led. It follows bandwagons. A successful game or business technique… read more
14th Jul 2011
The hacking of the Playstation Network is a very bad thing for our industry as a whole; not just Sony. I'm sure we… read more
14th Jun 2011
Since about 1982 there has been a generational update of multi-purpose games machines, starting with 8 bit machines like… read more
14th May 2011
We’re at that time of year when we prepare shiny demos for the all important E3 show; where buyers for the… read more
14th Apr 2011
We’ve just had the excellent film BAFTA and Oscars awards, with a healthy spread of high budget epic films and low… read more
14th Mar 2011
People just don’t ‘get’ ownership. When we buy a house on a plot of land, we don’t own the mineral… read more
14th Feb 2011
This whole topic has gone on and on, seemingly endlessly. Political parties have wasted our time by courting us prior to… read more