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Galnet

Galactic news, market information, and ship-board communications systems. Your Galaxy In Focus.

Update Notes

  • 4.0.18.02
  • 4.0.18.01
  • 4.0.18.0
  • 4.0.17.01
  • 4.0.17.0
  • 4.0.16.01

Update 18.02 Release Notes

Greetings Commanders!

We will be releasing a new update on Wednesday 10th April for the live/4.0 version of Elite Dangerous. This update will included the heavily hinted at addition of a new frame shift drive with a brand new feature!

The update schedule is as follows (All times are in BST):

  • 06:00 - Maintenance notifications
  • 08:00 - Servers offline as update and maintenance begin
  • 12:00 - Servers back online and update 18.02 available

Please note that times are subject to change.

Super Cruise Overcharge:

  • New Rating C Frame Shift Drive modules will be available. They can be found at a number of Outfitting services, especially in more technologically advanced markets, and these will introduce a new functionality: Super Cruise Overcharge.

Issue Tracker:

  • Fixed being unable to add an experimental effect to pre-engineered 5A FSD modules (Issue ID 63452)
  • Fixed mission icon not displaying on commodity markets for Delivery missions (Issue ID 63464)
  • Added support for hardware with up to 128 buttons that is registered as an input device (Issue ID 1763)
  • Fixed Reboot/Restore missions sending players to an already online settlement (Issue ID 57596)
    • Known Issue: We are aware of issues with the revenant variant of this mission spawning and are currently investigating

Thargoid Titans

  • Adjustments to Titan threat calculation which resulted in the torus move not behaving correctly in solo instances.
  • Fixed exposed text strings for Thargoid Spire Collect & Sabotage missions when viewing mission info in cockpit panels.
  • Adjusted Titan turrets projectiles so they should no longer appear to "lag".
  • Fixed Caustic Sink Launcher HUD indicator not filling up when viewed in Gunner role whilst in multicrew.
  • Minor fixes to Night Vision whilst in Titans' inner clouds whilst in multicrew.
  • Performance improvements during multiplayer scenarios when the transition into meltdown happens after the core has been destroyed for the final heart.
  • Fixed "FSD Failure, Drop Imminent" being spammed for multicrew passengers when dropping into Titan instances.
  • Updated Brazilian (Portuguese) translation for Titan Drive Component to be more reflective of the item.
  • Fixed backface culling on the target schematic for the Launch Tube Membrane Residue on Titans.
  • Fixed instances of abrupt lighting change on the Titan Core when dealing damage to it. Titan discos are hereby cancelled.

Thargoid Ships/Vehicles

  • Fixed instances of Thargoid Scout behavior being incorrect when vents were being blocked.
  • Fixed target UI flickering when scanning a Scythe then targeting the Scythe's drones.
  • Fixed the COVAS line "Repair Limpet Failed" being triggered incorrectly when a nearby AI ship launches a drone at another AI ship.

Titan Decals

  • Fixed the Titan Destroyed decals having flipped orientation on certain ships.
  • Minor graphical fixes for Titan Destroyed decals.
  • Fixed text for Titan Destroyed decals.

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